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a wxclientdc must be constructed if an application wishes to paint on the client area of a window from outside an onpaint event. this should normally be constructed as a temporary stack object; don't store a wxclientdc object.
to draw on a window from within onpaint, construct a wxpaintdc object.
to draw on the whole window including decorations, construct a wxwindowdc object (windows only).
derived from
include files
<wx/dcclient.h>
see also
wxdc, wxmemorydc, wxpaintdc, wxwindowdc, wxscreendc
members
wxclientdc(wxwindow* window)
constructor. pass a pointer to the window on which you wish to paint.
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